01402nas a2200205 4500000000100000000000100001008004100002260001200043653003500055653002800090653002300118100002800141700002700169245004500196856007000241300001000311490000600321520085500327022001401182 2008 d c12/200810aReasoning Based in Cases (RBC)10aArtificial Intelligence10aGenetic Algorithms1 aMacarena Mey Rodríguez1 aEduardo Palacio Gayoso00aEvoWild: a demosimulator about wild life uhttp://www.ijimai.org/journal/sites/default/files/IJIMAI1-1-4.pdf a25-300 v13 aDuring the last years we can see how AI (Artificial Intelligence) is reappearing because of technological improvements. These improvements make possible the management of large groups of information with acceptable reply times.On the other hand, cost reductions in technology make possible that an investigation field like AI becomes to an inversion field closer to scale economies, that's why it'll be economically profitable to invert in this type of applications.One of the fastest consequences is the AI implantation in a big amount of devices of our environment, cell telephones, palms and of course, in the video game industry.This is the reason that took us to develop EvoWild, a simulation about wild life that has video game format and tools but at the same time implements AI algorithms like genetic algorithms and reasoning based in cases. a1989-1660