00790nas a2200217 4500000000100000000000100001008004100002260001200043653002500055653002800080653001700108100001900125700001800144700001900162245001400181856007000195300001000265490000600275520027700281022001400558 2008 d c12/200810aCase-Based Reasoning10aArtificial Intelligence10aGamification1 aSergio Redondo1 aHéctor Sainz1 aArucas Chacón00aDSMUS 1.0 uhttp://www.ijimai.org/journal/sites/default/files/IJIMAI1-1-9.pdf a55-590 v13 aThis paper shows how we have developed a video game for Nintendo DS in order to play Mus, one of the most popular Spanish card games, thereby we considered designing a video game would be an interesting way of applying our acquired knowledge about artificial intelligence. a1989-1660