MOBEEZE. Natural Interaction Technologies, Virtual Reality and Artificial Intelligence for Gait Disorders Analysis and Rehabilitation in Patients with Parkinson's Disease

TitleMOBEEZE. Natural Interaction Technologies, Virtual Reality and Artificial Intelligence for Gait Disorders Analysis and Rehabilitation in Patients with Parkinson's Disease
Publication TypeJournal Article
Year of Publication2019
AuthorsLombardo, J. M., M. A. Lopez, M. López, M. León, F. Miron, J. Arambarri, and D. Álvarez
JournalInternational Journal of Interactive Multimedia and Artificial Intelligence
ISSN1989-1660
IssueSpecial Issue on Use Cases of Artificial Intelligence, Digital Marketing and Neuroscience
Volume5
Number6
Date Published09/2019
Pagination54-62
Abstract

Parkinson's Disease (PD) is the most common degenerative disorder after Alzheimer's disease. Generally affecting elderly groups, it has a strong limiting effect on physical functioning and performance of roles, vitality and general perception of health. Since the disease is progressive, the patient knows he's going to get worse. The deterioration is significant not only in mobility but also in pain, social isolation, and emotional reactions. Freezing is a phenomenon associated with this disease and it is characterized by a motor disorder that leaves the patient literally stuck to the ground. Mobeeze is designed with the main objective of providing health personnel with a tool to analyse, evaluate and monitor the progress of patients’ disorders as well as the personalization and adaptation of rehabilitation sessions in patients with Parkinson's disease. Based on the characteristics measured in real time which will allow the strengthening effects of rehabilitation and help to assimilate them in the long term. The creation of Mobeeze allows the constitution of a system of analysis and evaluation of march disorders in real time, through natural interaction, virtual reality and artificial intelligence. In this project, we will analyse if these non-invasive technologies reduce the stress induced to the patient when he is feeling evaluated.

KeywordsArtificial Intelligence, Cognitive Computing, Interaction, Parkinson, Virtual Reality
DOI10.9781/ijimai.2019.07.003
URLhttps://www.ijimai.org/journal/sites/default/files/files/2019/07/ijimai20195_6_7_pdf_12627.pdf
AttachmentSize
IJIMAI20195_6_7.pdf357.92 KB